Mineral-Miner
A Prototype Developed by: Anna Chen, Jiayi Chen, Chandler Jeffcoat, Penny Lewis, and McKane Searle.
Dig paths to collect minerals while avoiding galactic monstrosities!
- In this Prototype, we iterated on Dig-Dug's core mechanic of "Digging Routes."
- In our iteration, we wanted to change the win condition from killing monsters to collecting minerals.
- This changes the purpose of route creation to make mineshafts for dropping minerals rather than to kill monsters.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 2.0 out of 5 stars (1 total ratings) |
Author | McKane Searle |
Genre | Strategy |
Made with | Phaser |
Tags | Arcade, Retro, Singleplayer |
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