A Prototype Developed by:  Anna Chen, Jiayi Chen, Chandler Jeffcoat, Penny Lewis, and McKane Searle

Dig paths to collect minerals while avoiding galactic monstrosities!

  • In this Prototype, we iterated on Dig-Dug's core mechanic of "Digging Routes." 
  • In our iteration, we wanted to change the win condition from killing monsters to collecting minerals. 
  • This changes the purpose of route creation to make mineshafts for dropping minerals rather than to kill monsters.
StatusPrototype
PlatformsHTML5
Rating
Rated 2.0 out of 5 stars
(1 total ratings)
AuthorMcKane Searle
GenreStrategy
Made withPhaser
TagsArcade, Retro, Singleplayer

Leave a comment

Log in with itch.io to leave a comment.